package net.minecraft.block;

import com.google.common.base.Predicate;
import java.util.List;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

public class BlockNewLeaf extends BlockLeaves {
	public static final PropertyEnum<BlockPlanks.EnumType> VARIANT = PropertyEnum.<BlockPlanks.EnumType>create(
			"variant", BlockPlanks.EnumType.class, new Predicate<BlockPlanks.EnumType>() {
				public boolean apply(BlockPlanks.EnumType p_apply_1_) {
					return p_apply_1_.getMetadata() >= 4;
				}
			});

	public BlockNewLeaf() {
		this.setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, BlockPlanks.EnumType.ACACIA)
				.withProperty(CHECK_DECAY, Boolean.valueOf(true)).withProperty(DECAYABLE, Boolean.valueOf(true)));
	}

	protected void dropApple(World worldIn, BlockPos pos, IBlockState state, int chance) {
		if (state.getValue(VARIANT) == BlockPlanks.EnumType.DARK_OAK && worldIn.rand.nextInt(chance) == 0) {
			spawnAsEntity(worldIn, pos, new ItemStack(Items.apple, 1, 0));
		}
	}

	/**
	 * Gets the metadata of the item this Block can drop. This method is called when
	 * the block gets destroyed. It returns the metadata of the dropped item based
	 * on the old metadata of the block.
	 */
	public int damageDropped(IBlockState state) {
		return ((BlockPlanks.EnumType) state.getValue(VARIANT)).getMetadata();
	}

	public int getDamageValue(World worldIn, BlockPos pos) {
		IBlockState iblockstate = worldIn.getBlockState(pos);
		return iblockstate.getBlock().getMetaFromState(iblockstate) & 3;
	}

	/**
	 * returns a list of blocks with the same ID, but different meta (eg: wood
	 * returns 4 blocks)
	 */
	public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list) {
		list.add(new ItemStack(itemIn, 1, 0));
		list.add(new ItemStack(itemIn, 1, 1));
	}

	protected ItemStack createStackedBlock(IBlockState state) {
		return new ItemStack(Item.getItemFromBlock(this), 1,
				((BlockPlanks.EnumType) state.getValue(VARIANT)).getMetadata() - 4);
	}

	/**
	 * Convert the given metadata into a BlockState for this Block
	 */
	public IBlockState getStateFromMeta(int meta) {
		return this.getDefaultState().withProperty(VARIANT, this.getWoodType(meta))
				.withProperty(DECAYABLE, Boolean.valueOf((meta & 4) == 0))
				.withProperty(CHECK_DECAY, Boolean.valueOf((meta & 8) > 0));
	}

	/**
	 * Convert the BlockState into the correct metadata value
	 */
	public int getMetaFromState(IBlockState state) {
		int i = 0;
		i = i | ((BlockPlanks.EnumType) state.getValue(VARIANT)).getMetadata() - 4;

		if (!((Boolean) state.getValue(DECAYABLE)).booleanValue()) {
			i |= 4;
		}

		if (((Boolean) state.getValue(CHECK_DECAY)).booleanValue()) {
			i |= 8;
		}

		return i;
	}

	public BlockPlanks.EnumType getWoodType(int meta) {
		return BlockPlanks.EnumType.byMetadata((meta & 3) + 4);
	}

	protected BlockState createBlockState() {
		return new BlockState(this, new IProperty[] { VARIANT, CHECK_DECAY, DECAYABLE });
	}

	public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te) {
		if (!worldIn.isRemote && player.getCurrentEquippedItem() != null
				&& player.getCurrentEquippedItem().getItem() == Items.shears) {
			player.triggerAchievement(StatList.mineBlockStatArray[Block.getIdFromBlock(this)]);
			spawnAsEntity(worldIn, pos, new ItemStack(Item.getItemFromBlock(this), 1,
					((BlockPlanks.EnumType) state.getValue(VARIANT)).getMetadata() - 4));
		} else {
			super.harvestBlock(worldIn, player, pos, state, te);
		}
	}
}
